Originally Posted By: pegamode
I tried to delete the models in the level one by one, but it doesn't matter which model I delete the error doesn't occur anymore.
Are they the same? Or all those models are different?
Originally Posted By: pegamode
I even changed the order of the models inside the level and the crash was gone.
So maybe this causes the crash? Imagine having two entities (just a simple example I have in my head) one created after another. The first one tries to acces the second one, but it's not created yet. So you changed the order, and it worked? I'm pretty sure that your problem that causes a crash is complex than what I just said, but I wanted to explain how I see it as simple as possible. Just a thought.

Originally Posted By: pegamode
So I'm not sure if replacing the models by a dummy will help at all.
Are there any models sharing same action/functions?

Greets


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