Have you just tried resaving all models and esp. textures involved in those rooms?
Or maybe it's something else, like a globally (pre-)defined BMAP or a globally (pre-)defined sound.
Does the level crash if you just load it in a different project? Probably not though, even with a faulty file.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends