The map editor for my RPG Creator (YRPG-Toolkit) reached some milestones.
- Tile based map creation with the possibility to use normal maps. - Different predefined tiles - Single placement - Fill Areas with tiles - Map Properties customization (music, sound, enemy groups, map size) - Individual map format, created for YRPG Toolkit (*.ymap). - A8 standard shaders for entities (Waving Gras, normal map) - Usability changes (marked tiles, entities) - Skies