i would love to work with cryengine and udk , only problem with cryengine is (last time i looked) its pipeline for assets starts at file support which needs some hefty tools , i would certainly have used it if it had broader file format support back then..

currently my only goal is sticking with unity until i need something more ..

c# is easy to get in to , the downside is however , code protection frown


Compulsive compiler