Since it started here, I figured I might as well announce it here, too.

After 5 years, I've been able to release my version version of the rewrite of Survive! which I first presented here in 2011.
Since it no longer uses 3DGS but a custom written OpenGL engine, I can only do it here in Morbius.
It was a project to learn OpenGL, and I succeded in that. It was a lot more work than I expected, not only the OpenGl part but also the game logic, GUI and online multiplayer code, but fun nevertheless. It runs on Windows XP to 10, Linux and the (abandoned) OUYA android console. I've started to open source the engine, but it's not quite up to date right now.

Here is the blog post with download link.

Would be great if you could see if it actually runs on other computers than mine.