Update 2021 finally with a great working source. Also i was able to add my mocaps. This way i could make new scripts with all those nice zombie anims.
Most progress you can see in the "What are you working on" thread.
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WIP of players safehouse

Early trailerpark wip screenshot:
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(OLD < 2021):
wip shot update
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edit end

Hi all!

After beeing offline for a while caused of some private problems ( and the build of a protopack ^^ ) i invested some weeks into a new project.

Cause iam no 3d artist / designer i went back to Basic ( and i was sick of shader/lightning - sh* ). Back to non - shader, bloody and fast FPS in Quake1 style. Low poly Zombie models too.


Like ( nearly ) all my projects its Zombie based.
For now i can show the early WIP of the weapon system. For today i planned some Explosion, gore and fire effects grin

Every comment is welcome ( but please keep in mind its heavy WIP )
Special thanks goes out to 3run and SuperKu of course!

weaponsystem:
[video:youtube]https://www.youtube.com/watch?v=MdIdRr8ve2Q[/video]

2nd Beretta firemode:
[video:youtube]https://youtu.be/KxoPBe6Cldo[/video]

Visualisation of Player falling to ground and stand up again:
https://youtu.be/r3l4T8ASQOg
This camera Animation is played 4ex near explosions or heavy hits.


So the goal this time is a fast (+45fps) aracde shooter. Maybe with some nice stuff in Dn3d style. ^^


edit:
Iam sad. The bug with ent_decal and ent_animatefrom with different meshes still exist! frown
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=459482#Post459482

edit2:
For those interested, this modelpack is used ( great arcade and low poly Zombies...a bit expensive for my taste but cool, a faithfully pack! )
http://3drt.com/store/characters/real-zombies-pack.html

Greets

Last edited by rayp; 02/20/22 01:02.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
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1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
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