Originally Posted By: Dooley
The big limitation in my script is that it can only export the specific model. It actually exports a few different models, but they are all based on the same mesh, so they have the same triangle arrangements and number of vertices...

But it does do the thing you are looking for, it combines them all into one large mesh.
, that is indeed a big limitation. But perhaps I can learn from your posted code so I can fine tune the obj export code.
So tnx for uploading, it will take some time to let it all sink though. grin