I thought you used shade-c, when I saw all those 'pp' .fx files, but now I can see that most of them are just from native shader collection. Nah, it's nothing related to the script part (it just slows down as soon as everything got 'drawn'), it's just visuals (shaders 100%). Let's see how 'non-shader' version will go on. Plus, I couldn't get LAN to run, but I guess it's just not supported yet.


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