Originally Posted By: Malice
Quote:
At the moment I'm working on my 2D renderer. I just made some improvements to allow for pixelart rendering:


Awesome! Will it be faster than the engine 2d rendering?
I think so, yeah.

the rendertime for 2000 sprites is around 1.0-1.2ms on my machine. it could be faster... but performance shouldn't be a problem.

however, things like collisions are going to be a bit tricky. I'll have to write my own collision system.


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