Thanks for your time and the example.

I did not manage to get the shadeC Terrain working in evo, so i applyed a normal/spec shader to the terrain-modelfile. Dont know if this will be much slower than using a hmp file? This way i have no tile-mapping, but a Terrain without graphic Errors. Sure it Looks a lot more worse than the shadeC Terrain shader.

Somebody knows where the White - border Comes from?

Last edited by rayp; 07/02/16 19:14.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;