@Benni003: I like the overall color composition of that scene, giving it already some kind of a look. Just the resolution of the grass texture seems to be a little bit too low in comparision to the building. I am excited to see your progress because I loved these old city building games like Caesar III and Pharao.

@Reconnoiter: By now I am just working on campaign missions against the AI. I have not yet started to implement anything for multiplayer or a skirmish mode against the AI. Maybe I will later on, but I don't have any experience in programming anything multiplayer related.

The game won't have base building. The gameplay is less like Company of Heroes, but more like the old Codename: Panzers or Blitzkrieg Series (limited amount of soldiers and reinforcements).

The terrain is using normalmaps, anyhow I see what you mean. Maybe I can tweak that a little bit.

Last edited by Jerome8911; 07/31/16 17:39.

Visit my indieDB page for Tactics of World War One

Or download Scheherazade's Journey, made for the A8 Winter 2020 Game Jam