So, I've written my own input system which supports mouse, keyboard and gamepads (both direct-input and x-input). However, a function to bind keys ingame is not implemented, yet.

I also started to do some art stuff for practise and to test the new graphics pipeline:


click for full resolution

There's not really a game idea behind this, I just wanted to do something. (and I love space so...)
Obviously it's still work in progress (only half of the lineart is done and a single object is colored).


POTATO-MAN saves the day! - Random