It would be great if Acknex supported a few more "basic" networking standards.
the http_-functions are useful, but I'd love to see them extended to also support https, with a self-signed certificate that we could include in our game.

Given the large increase in security this would grant us and that a secure communication with the server is a necessity in games with a strong online component, I think this would be a great feature to have!


If you implemented this using OpenSSL, I'd assume that the workload is also not too heavy. (Or is there a finished OpenSSL implementation - at least of some features - already?)

Last edited by Error014; 08/13/16 12:18.

Perhaps this post will get me points for originality at least.

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