Originally Posted By: Quad
@painkiller,

normal maps on that white panel walls look inverted, could look better if you flipped them.


yeah, actually not inverted but that normal map gives a weird result. I've generated a new normal map from the diffuse texture and I think it looks better now:



3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB