Hello,

I want to manage mouse cursor myself. I use winapi SetCursor + LoadCursor to change cursors but engine keeps changing it back to finger/pointer cursor. The cursor flickers between what i want and the finger. Also setting a transparent mouse_map does not work either, it just flickers. Also, no, i can't use mouse_map to set the cursor image i want using a bitmap, because app has additional possible windows, which are not engine windows, that use same cursor changing mechanism.

I tried changing it every frame and every time window receives a message (in on_message). Still flickers. I think engine_frame() changes it to a finger. Is there anyway to stop this behaviour.

Also wtf, why does engine do that by default.


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