, cool, what shade-c shadows settings do you use to keep shadows at a distance look good? In my shade-c project shadows seem to get clipped away to soon and pixelated-like at distance.
actually I haven't still changed the shadows settings, I have them as they came with the shade-c demos:
Code:
sc_screen_default.settings.lights.sunShadows = 1; //enable shadows for the sun
sc_screen_default.settings.lights.sunShadowResolution = 512;
sc_screen_default.settings.lights.sunPssmSplitWeight = 0.7;
sc_screen_default.settings.lights.sunShadowRange = 5000;
sc_screen_default.settings.lights.sunShadowBias = 0.001;
3D Gamestudio A8 Pro AMD FX 8350 4.00 Ghz 16GB RAM Gigabyte GeForce GTX 960 4GB