Hi,
I am trying to export my map from WED, I have identified the cause being my textures inside the WAD are (.dds)

The textures that are .bmp export with the .fbx or .mdl fine but the .dds textures get an error "can't write texture2.pcx"

Is there any way around this? I have 700+ textures and I don't want to have to export and convert them 1 by 1 back into .bmp again

Thanks