If u want them in wed add textures to your wad file and name them +1texname +2texname ... guess this works. Tested it long time ago. works like in quake1 wads btw
If u want sprites animated u need to add each texture from left to right and name the filname with +amount of sprites. For example: Sprite+2.tga
Models texture could be animated via my.skin = skinnumber
Always use sizes like 64x64...256x256...64x256 and so on
Hope it helped
Last edited by rayp; 01/28/17 20:59.
Acknex umgibt uns...zwischen Dir, mir, dem Stein dort... "Hey Griswold ... where u gonna put a tree that big ?" 1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected rayp.flags |= UNTOUCHABLE;
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