Originally Posted By: Ch40zzC0d3r
Im using the bone shader and its very fast.
But needs some fixup when using it together with pssm shadows which depend on the animation grin
, interesting idea, I gotta check that with shade-c (evo).

Also I did found out that setting 'max_bones = 1;' (default is 4) helps a bit for the fps without noticeable losses it seems. laugh