Originally Posted By: painkiller
Originally Posted By: Reconnoiter

Quote:

BONES
Set this flag if you want support for GPU Bones.
, omg I did not know this feature, after adding it to the .fx files I now have twice as much fps in my project... blush


Hmm In my case it didn't make a difference.

I would bet it is a license issue. GPU bones animation is A8Pro only.

Originally Posted By: Reconnoiter
Damn I just noticed that #define BONES seems to break the shadows of animated entities (it shows them as they were not animated).

The shader that records depths from the light source has to animate the models too, so adding #define BONES to it could work.

Just a guess, I never used shadec laugh
Salud!