Hi!
A simple polygon has no shared vertex, crossing edges or holes and it is sorted counter-clockwise on right handed coordinates. The algorithm takes three contiguos points, checks the angle between segments and checks if any other point is not contained by the triangle in order to set it as a valid triangle. This method is far from been the fastest but it is pretty easy to follow.


DOWNLOAD
Draw a polygon by mouse left button and triangulate it by mouse right button. You can watch the process by uncommenting SHOW_BUILT definition on 'simple_polygon.h'

Enjoy!