@NeoDumont

Thank you i will still be around here and 3dgs is still usefull for me to setup a quick game idea.
(i finished one today that i will place soon)I hate that asset store to,
the whole seperate models that still need adding their texture skins to it in Unity.

Unity has a few things I like the physics work but the standaard and so called ready scripts i dont like that much, it blocks somehow the way of free coding.

I had an idea of lite_c library on the shelve and i am planning to finish it and upload as soon as its done.
The lack of good explenation is a minus factor of unity to. Sure there many tutorials but man most of them suck. Sleepy voices trying to explain stuff.
Programming but not letting you know what each line does. Simple beginner stuff is giving head ake while i see sometimes in 3DGS it can be done a lot faster.

I always loved this community and how many persons are willing to
share clear examples and explaining how it works. Unity offers complete script assets but thats it buy it and figure it out yourself.


Ah well we will see how things turn out.


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