It reminded me of Unity when I looked at the code snippets and editor, so I meant more that it could be a possible plan B (/easy transition) when Unity for whatever reason isn't going to cut it. I am not sure yet if I really like Unity; I like the component based scripting, I beginning to like c#, I like prefabs, I like parenting/childing and the editor.
I don't like that it crashes often, I find the documentation lacking and I encounter specific annoying things like e.g. reading managed code from a dll its sooo slow (probably the garbage collection's don't like each other or such), or e.g. anims not working after importing but do work when I import an other model etc (the latter might be solved now when I looked at their latest changelog).