Hey, this information is great, thank you for sharing. Yea I tried scaling terrain immediately after, I have worked with terrains a lot in A7 C-Script, and the terrain doesn't appear to scale regardless. I actually made a level editor, and my players can add / scale the terrain in the X / Y / Z direction to make a modified world. I use terrain for my water entity, which moves the vertices for a wave system. I am going to stay on the safe side and just finish my project in A7, then review A8 and fix those little things.

Thanks again. I had my chunked_terrain = 0 set because I have surface modifiers to them. I want the players to terraform the terrain in real-time (works great in A7). I actually use the A7 bugs to my advantage somehow, its really working out well for me.


Current Project: Computer Repair Simulator
https://www.computer-repair-simulator.com