If you revive a game project and find a man among your testers who was one of the first speedrunners, who has been holding at least 2 records for 20 years, and who is still an enthusiastic gamer, it's a great and scary thing. If you then hand out the trial version and just receive (almost) unrestricted praise, it warms your heart in places you didn't know existed. All the drudgery of you and your team might have not been in vain.

It's definitely great and unique. Where /When are the other 12 levels? *greedy eyes* (...) The introduction makes more sense now: "no holding hands, no constant pampering. An ego-thinker,". Okay,... good. It's gonna be incredibly stressful. Peaceful, harmless, only time-consuming puzzles... as more and more chaos breaks over the player with immortal and/or recurring monsters and far too little ammo and no unarmed/ammolous combat.... The only option is to speed/flight.... I'm loving it more and more.

Yes. Oil. Goes down like warm oil. I'll take it.

https://tagschatten.blogspot.de/2018/03/super-bzw-einzigartig.html