action hero(){ var moving_distance = 0, moving_speed = 0, is_moving = 0; while(my){ moving_distance = c_move(my, dist, absdist, FLAGS); if(moving_distance > 0){ moving_speed = moving_distance / time_step; is_moving = 1; } else{ moving_speed = 0; is_moving = 0; } wait(1); } }
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