I have same problem when i place over
2790 entites. That's odd.
i don't think this is about 10000 entities limit. This must be something else. Because when i build it from wed, there is no problem with 2790+ entities. But when i build it from ingame, i get an error.
and i don't see much difference between wed build and ingame build;
wed build
{ //model
7
-1605.425049 -717.817017 93.505997
286.072205 0 0
0.8 0.8 0.8
mrocktoplu.mdl
mrocktoplu.mdl
rockfunc_nomirror
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
00000100000000000000000000000000
0
50
0
0
rock_mat_nomirror
}
//ingame build
{ //model
7
-1605.425 -717.817 93.506
286.072 0 0
0.800 0.800 0.800
mrocktoplu.mdl
mrocktoplu.mdl
rockfunc_nomirror
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
00000100000000000000000000000000
0
50
0
0
rock_mat_nomirror
}
Any ideas?