Ok...now i applyed the mocaps. But i dont know how to make this look better, shoulders are f* up:
Now i dont know any solution. I tryed to "layer" both files to fit each other...in the Editor it Looks like they do.
After retarget i got a lot of mesh deformations.
Anybody any idea?
Its crazy that recording mocaps and applying is a lot more easy then retargeting to another rig.
edit:
Well i think this is caused by too different bone placing. Without a pro i leave my hands off this animation stuff.