Hi!

I just wanted to ask about - on_ent_remove (manual isn't really clear enough about it). Let's say I have something like this:
Code:
action test_dummy(){
	
	on_ent_remove = remove_dummy;
	
	while(my){
		
		wait(1);
		
	}
	
}

Will this set 'remove_dummy' only for this entity (test_dummy), OR will it call it for all entities before deleting them? If by that single line I set 'remove_dummy' for all removing entities, this will mess all other on_ent_remove function set by the engine (f.e. physX) right? I'm a bit confused. Is there a function/event to be set for a specific entity, without messing other stuff?

Best regards!


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