void Go() { } action Fly() { set (my, PASSABLE); my.skill15 = Go; } void RunAsync() { ENTITY* ent; you = ent_next(NULL); while (you) { if(you.string1 != NULL) { if(str_cmpi(you.string1,"vogel")) { ent= you; break; } } you = ent_next(you); } void act(); act = ent.skill15; act(); }
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