@Aku_Aku

Code:
PANEL* Pan = 
{
   flags |= SHOW;
}


void Func()
{
   Pan.bmap = ent_create("this.tga",...);

   wait(1);
   ptr_remove(Pan); -> delete bmap + panel by engine
}


Last edited by Ayumi; 03/23/19 15:05.