UPDATE:This was not a problem with bmap_for_entity, but a problem with not setting the level_ent min_x/max_x correctly. See below for more details.



In my previous version of the game (A7) I was able to use bmap_for_entity to display a VIEW onto a model skin.

Now with A8, it works sporadically. It will usually work the first time I load a level, but if I leave and return to it, then the bitmap will appear black for a long time. Sometimes it "kicks in" and starts working after a few moments.

I got one error that said "Error E1516: Invalid memory area" but this does not happen every time, even when the problem appears.

This problem happens in both the published game and when run through WED.

Any ideas or similar experiences would be helpful, I do not really know where to look for a solution (other than the manual of course) but so far I have not been able to find anything that can explain it.

Last edited by Dooley; 06/27/19 17:23.