Hey guys.

Just for fun i worked on a Resident Evil style engine. The Backgrounds are pre rendered with 3d models on top.
Inventory features ( with boxes to drop items ) 41 Slots.
Blending in some anims missing now, just a prototype.
The Pixel look is a Postprocessing pixelshader ( can be deactivated via Settings.ini file and isnt that strong...the captured Video pixels it too ). All taken items and the inventory are saved in ini files too ( own save functions ).
If the gun isnt used its holstered on the back of Player.
Inventory works in all graphic modes window and Fullscreen.

Would be nice if you take a look guys.

https://youtu.be/djpj8YNuz-E

Last edited by rayp; 07/10/19 14:47.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
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