Originally Posted by Quad
Someone else correct me if i am wrong but I'd say this is a bug that engine forgets to destroy/recreate some internal stuff when actual d3d lost/restore events occur(when you are using PP views.)

IF that's a bug, don't think it will ever get fixed, considering the state of engine development in the last couple of years..


That's what i'm afraid of. Thank you for testing and sharing your knowledge,Quad.