How would I create good looking, vast terrain for use in the A8 engine for an open world-type game?

Are outside terrain editors necessary? How to import one that is massive but does not slow the engine to a crawl?

Is MED good enough to create a terrain? I did not see any normal terrain sculpting tools that most engines have.

Thanks.

Mike

Last edited by karmacomposer; 09/18/19 13:00.

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