Since a few days I have been trying out Hexagon from Daz3D (it is free on registering) since I was tired of Blender materials not working both in Unity and Gs3D. I have to say despite of the somewhat dated interface (but better than Rocked 3F in my opinion) it seems like a pretty powerful but still easy to learn modeling program. It also has better undo/redo than Rocket 3F and like Rocket 3F has some good pattern-like selection tools. The extruding tools etc are also very intuitive. There is also UV mapping (several handy tools at first glance) but no animation (though perhaps Daz3D offers that since it does feature humanoid poses, but not sure).

Last edited by Reconnoiter; 01/05/20 14:18.