Sooo… it's been a while. I decided to get back into game studio to work on ideas I've had for years now, and i'm not sure what I'm missing.

I have several small rooms made in WED, and loading them as levels in SED, easy enough. In SED, i'm loading the map sub entities and assigning them functions, again, easy enough. Now when I come in contact with one of those entities, I want to change the level to either a new level, or restart the current one, however when the new level loads, the map sub entities no longer have functions attached to them. Also, I want to save positional data from them such as pan, tilt, roll, so when the new level is created, the information is copied over, but don't the variables reset when the new level is loaded?