Hi everyone!

As some of you know, i'm working on wallpaper project. Now i need some help.

I have to use an entity as a wallpaper, instead of "panel" or "view entity". Because I have to use shader effects, especially post process. I use the vec_to_screen function to fit the wallpaper on the screen like this;

[Linked Image]

But this way causes some problems. Is there an easier way to do this? I want to fit wallpaper on the screen without moving the object in the x direction.

You can download and take a look the sample from here.


Thanks in advance!