I have a 2D game. It uses only panels/images and does not require a 3D level. Because of that, I have no true camera to use and I've had to painfully simulate it. My current version works, but I'd prefer to have an actual 2D view to move around instead. It would allow me to keep the large 2D level pos in place and just move the view around.

* Is there a way to create a 2D view that can show the full level (it's a multi layered panel level) and have a smaller bmap view to pan around it?

* Is there a way to actually create a 2D camera by using a similar method?

Last edited by Evo; 04/12/20 18:08.