My evo2d method library will now have a custom 2D FX system for material effects.

So far it's only standard material effects that alter the color. But now I need a final test of a shader that alters shape or some other cool effect.

If anyone can create a basic effect to alter the shape (such as a wave effect that changes the bmap), that would verify if a real effect works or not. Sorry to ask for help in creating it, but I know little about shader code at this time.

Thanks for everyone's help so far. I appreciate your time and effort.

Last edited by Evo; 04/22/20 14:59.