Hello,
After adding stencil_blur(1); the shaodws disapear completely.

#include <mtlView.c>

in function main i added those lines:

shadow_stencil = 2;
stencil_blur(1); // blur the shadows using the built-in Poisson shader

and in the Players Action i set the shadow.

As soon as i delete stencil_blur(1W; i have the shadow back, but not blured as i would like to have.
Whats wrong?

Last edited by NicolaB; 05/30/20 12:14.