Originally Posted by Quad
Still, manageable if you ask me though. Just need time.
Yes, it's manageable (especially with the help of Migrating From PhysX SDK 2.x to 3.x). To be honest, I find myself thinking about migration to 3.x from time to time... But still, I stop myself, because I don't see any real reasons to invest my time on it, as it's not the only thing that acknex lacks... And the community is pretty much dead too, I don't see users who need a newer version of physx (unfortunately). So I think that I'd better put that time in learning other engines (Godot, unity) since I want to make money in gamedev industry.

Originally Posted by Quad
If that's newer/better or would be nice to have for you, i can compile the source from the download page? (also, is it not the same one that ships with the last version of A8?)
Thank you very much for your offer man. I can't really say that I need the one from the download page, if I understood currently, the only difference is that it has cloth... While the one from HeelX works much better with joints. So I'm pretty good with what I have so far.

Btw, If anyone will need the source code of what I've added so far, I could upload it to github.
But I doubt that anyone will ask for it since community and engine is really dead :<


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