Originally Posted by 3run

But I doubt that anyone will ask for it since community and engine is really dead :<


Shame really, i just wish oP Group(or whoever owns the engine now) would just release the source code without the parts they can't release. Although it would be nice to have but don't really need lite-c compiler or editor sources.
I do not know for how long but this is the only way to breathe new life to community to make it survive longer imo.

I have like 3 separate editors for a8 that i abandoned for either the same reasons you don't want to create a physx 4.1 wrapper, or some engine limitation being a roadblock, especially renderer and limited resource management aspects makes it hard to do what i want to do. Last thing i remember was that cubemaps were loaded without mipmaps even if the texture was mipmapped, and kludging it from the side is not something i really want to do.

Last edited by Quad; 05/31/20 23:15.

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