///////////////////////////////
#include <acknex.h>
#include <default.c>
///////////////////////////////
function main()
{
vec_set(sky_color.blue,vector(0,0,0));
max_particles=70000;
video_mode=9;
video_screen=2;
level_load("");
def_debug();
while(1)
{
int i=0;
for(i=0;i<30000;i++)
{
draw_line3d(vector(random(100000),random(100000),random(100000)), COLOR_GREEN, 10);
}
wait(1);
}
}