Aaaaal right !

Small report:

I've created a spreading tool, which can spread MDLs,BMPs,WMBs or TGAs over one treadmill tile. 1000 entities work fine even without LOD. Height checking not implemented yet, but on my work batch (For recalculating heights of entities to place them directly on exact terrain height. Distance checkingin in work pipe (to avoid too close placed trees.)

Corvitextu now can handle 1024x1024 bmp size and can perform "make seamless FX", making texture borders seamless. Especially needed for my world map editor as described in the "What are you working on thread". New Corvitextu will be released the next days. Just some testing to be done.

Best wishes.

NeoDumont


---------------------------------------------------------------------------------------------------------------------------------------------------
The Neomill/Worldmachine is a Lite-c script project to allow GStudio users to create a large open world Game world, at least on the graphic level of Morrowind. With a GStudio EXTRA Vesrsion as minimum required.