Also the way you are getting Weather.txt from your server is probably the most convoluted way i have seen to download a file from a webserver from the engine.

You ship an entire ftp/scp client, ship a script for said client(winscp) with your ftp credentials in it (an account with write permissions at that too), then ship "hideexec.exe" with your game so it does not popup when you invoke the ftp client (which btw, can be falsely be flagged as malware as many crappy script kiddie viruses/malwares try to use that or similar methods).

Either use a small http plugin to just HTTP GET the file directly from c-script/lite-c OR ship a smaller client that can do HTTP GET and just pass the url (http://files.streathamhillstories.com/Weather.txt) which does not require you to ship any account information.

Last edited by Quad; 08/31/20 08:46.

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