Posted by Jerome8911

Hi xbox,

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The premise thus far is the character wakes up in a cold dark room, and much you ( the actual player), has no idea where they are or why they're there in the first place. As you start to open doors, you appear to be in some sort of maze where you can potentially find yourself having to backtrack through the rooms you've already been through, meanwhile trying to find any objects or hints that will clue you in and eventually reveal what is going on in this world.


Sounds like you want to make a Metroidvania rather than a simple Walking Simulator. Which is great I guess.

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The thing is, once you find the end, is it really the "end"?


Castlevania (the vania of Metroidvania) alst had two endings: A "normal" ending and a harder to achieve "real" ending.

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I've gotten this far with coding and level creation which is all I imagined to start with, unfortunately, alone it's not enough to draw players in to explore, so I need a story to go with it, but I don't know where to start with it.


So I guess you need to decide wether you want to make a game driven by its narrative (like most Walking Simulator) or a game that is driven by its game mechanics. Maybe you should draw inspiration from another game?

Best regards


edit rayp: Reposted because moving from showcase isnt possible. Pics re-uploaded. good night.

Last edited by rayp; 09/05/20 20:45.

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