Anybody knows a way to get ent_animatefrom working with GPU bone animations ? Or is it impossible ?
edit: just found out its another problem not related to GPU anim. Seams not to work with shadec at all (only with the same model)?
This is really bad because i have slow moving chars with long anims...need to share those with different meshes/enemys.

edit: Have to check deeper where the problem is, right now iam not sure if it is shadec related.

edit: It was not related to shadec at all.

Last edited by rayp; 09/12/21 16:52.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;