Acknex-Game-Launcher

Standalone launcher similar to Unity's Configuration tool.

WHAT IT DOES?

Creates:
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- project's folder in 'user/documents' to place a config file in

Creates a config file that contains the following settings (can enable/disable any of those, check beginning of main.c):
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- screen resolution (set from the list of available screen resolutions of a primary monitor retrived by WinAPI)
- display mode (windowed, borderless and fullscreen)
- fps cap for windowed/borderless display modes (30 - 512)
- vsync for fullscreen mode (double/triple buffer)
- graphics quality (low, medium, high, ultra)
- input keybindings (atm no gamepad support)
- language
- path to game's executable (in case end-user messed something up)

And at the end it launches the game's executable! Which is defined automatically (work_dir + project's name + .exe) OR can be done by hand.

HOW TO GET IT WORKING?
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All you need to do is initialize all the settings from the config file at the start of your game (check out example folder).

HOW TO TEST WITHOUT COMPILING?
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There is a compiled version which can be found inside of example/bin folder.

KNOWN ISSUES
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- no gamepad support for keybindings (only mouse+keyboard) as I don't own xinput device. I might add support in future

CREDITS

This tool uses:
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- imgui wrapper/plugin which was originally made by Patrick Jendral (jenGs), edited by Txesmi and EVO. Original sources can be found here, here and here
- WinAPI to find all supported resolutions of the primary monitor (big thanks to forum members Superku and Emre).

SCREENSHOTS
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DOWNLOAD LINK (GITHUB)
https://github.com/3RUN/Acknex-Game-Launcher

Best regards.


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