While the AI still does not work as nice as expected, I'll try to keep my promise at least one time.
Here it is. The first official demo after a long long pause.
Hope you aren't too disappointed. But now enjoy!

Some hints:
- In the player selection screen you have to press the fire button again once you're finished with the setup.
- When waiting a bit at the main menu, a game demo will start
- Default resolution is 640x480. If this one does not work for you, use a command line parameter (see readme.txt below) to start with a different resolution. Afterwards you can change the resolution in the options menu.

http://www.chaostroll.de/4lw/4lwdemo.exe (~11.5 MB, temporary download address only, please do not link!!)

readme.txt
Code:

-----------------------------------
Four Little Warriors - Demo Version
-----------------------------------


>> Introduction

Thanks for trying out the new demo of Four Little Warriors.
The game was a try to create an unique game.
It features chaotic, but yet simple and intuitive gameplay.
To get most of it, gather some friends and play together.
Don't worry if you get lost the first few games, you'll get
used to the game pretty fast.
Not everybody will like this, of course. In case you're one
of those who actually liked it, I want to say thank you.



>> Goal of game

Try to get as many power crystals as possible.
Hit other players and kill golems for additional
crystals.
Add chaos to the game by collecting special items
found in wooden boxes.
Not all items are good for you. Choose wisely.



>> How to play

Player status: - Amount of crystals
- current place
- games already won (yellow dots)
- stamina (red bar)
- ammo (blue bar - only for weapons)

Yellow player: Cursor keys - movement
CTRL - attack/block
Red player: W,A,S,D - movement
Q - attack/block
Blue player: Mouse move - turn left/right
Mouse right - forwards
Mouse middle - backwards
Mouse left - attack/block
Green player: Joystick 1 - movement
Joy1 button1 - attack/block
(Control layout can be changed in the options menu)

Attacking and blocking:

Normal attack: hit attack key once
Special attack: when stamina is maxed hit attack key twice
Block: Keep attack key pressed (requires stamina)

The stamina amount influences strength of the attack



>> Items/Objects

Crystal - collect as many as you can get
Wooden box - contains special item
Red arrow - Increase speed
Blue arrow - lower speed
Orange arrow - change camera angle
Green arrows - randomly change positions
White arrows - steal crytals from other players
Yellow arrows - share crystals with other players
Brown arrow - turn camera upside down (not in demo)
Red crystal - Grow crystals to give double score (not in demo)
Cape - limited invisibility
Shield - limited invulnerability
Magnet - soaks crystals nearby to the player (not in demo)
Mine - can seriously hurt you (not in demo)
Fireball - weapon
Acidball - weapon (not in demo)
Lightning - weapon (not in demo)



>> Command Line

Command line parameters allow altering game settings
-w3d - run the game in compatibility mode
-wnd - run in windowed mode (causes problems with mouse control)
-nj - disable joystick
-nm - disable mouse
-d videoX - choose different startup screen resolution
(replace X by 5,6,7,8,9,10 for different resolutions)
-d alphadepth - enables 32 bit alpha transparency



>> System Requirements

You really shouldn't worry about that.
I played the game on a P2 333MHz with a Voodoo3.
If you should experience slowdowns, change the shadow and
special fx settings in the video options menu.



>> Credits

Music - Sandman
Bass Player - Ian Luck
Character Models - Hai_ok
- Traker
Additional Sounds - George Pirvu
- Sonicfire
Additional Textures - KTS/Crew99
Additional 2D Art - Robotriot
Additional Models - Loopix



>> Feedback

If you have any proposals or feedback please contact
me at unsinnspala<at>firoball.de



>> Web

http://www.4warriors.de
http://www.firoball.de


- firoball - 04/27/06